<TextBlock 1 w:3 h:1>
a<Close><End of Block>
<TextBlock 2 w:8 h:1>
show<Close><End of Block>
<TextBlock 3 w:8 h:1>
open<Close><End of Block>
<TextBlock 4 w:8 h:1>
stay<Close><End of Block>
<TextBlock 5 w:24 h:7>
<Opcode 1 255>where?<New>
    not jump
    sho
    iwa
    zombi
    ninboku
    mahanon
    last<Close><End of Block>
<TextBlock 6 w:24 h:6>
    <Opcode 1 255>blg
    yav
    radi-chr
    out
    radi-2
    ret<Close><End of Block>
<TextBlock 7 w:14 h:4>
    <Opcode 1 255>yav
    sky
    sef
    ret<Close><End of Block>
<TextBlock 8 w:22 h:11>
    <Opcode 1 255>ranch10
    ranch2
    ranch3
    camp
    core1
    core2
    core3
    core4
    core5
    ranch11
    ret<Close><End of Block>
<TextBlock 9 w:24 h:7>
    <Opcode 1 255>zombi
    cockpit
    engine
    trailer1
    trailer2
    trailer3
    ret<Close><End of Block>
<TextBlock 10 w:22 h:8>
    <Opcode 1 255>iwa-4
    iwa-1
    iwa-2
    iwa-3
    iwa-kai
    iwa-31
    ret
4231<Close><End of Block>
<TextBlock 11 w:20 h:12>
    <Opcode 1 255>sho-1
    sho-21
    sho-22
    sho-23
    sho-24
    sho-3
    sho-4
    baru
    sho-11
    baru
    sho-0
    ret<Close><End of Block>
<TextBlock 12 w:50 h:10>
<Opcode 1 255>WorldMapJumpTest
      set ScenarioFlag
      set JumpNumber
      set EventNumber
      Jump?
      Exit
  S-Flag   = <Opcode 10 3>
  MapNum   = <Opcode 10 2>
  JumpNum  = <Opcode 10 0>
  EventNum = <Opcode 10 1><Close><End of Block>
<TextBlock 13 w:48 h:9>
<Opcode 1 255>set scenario flag
      plus
      minus
      10 plus
      10 minus
      50 plus
      50 minus
      end
  sflag   = <Opcode 10 3><Close><End of Block>
<TextBlock 14 w:50 h:7>
<Opcode 1 255>SET JumpNumber
      plus
      minus
      10 plus
      10 minus
      end
  JumpNum  = <Opcode 10 0><Close><End of Block>
<TextBlock 15 w:50 h:9>
<Opcode 1 255>SET EventNumber
      plus
      minus
      10 plus
      10 minus
      default
      end
  EventNum = <Opcode 10 1>
  default  = <Opcode 10 3><Close><End of Block>
<TextBlock 16 w:48 h:11>
<Opcode 1 255>      mapjump
      flying CAMERA
      global FLAG clear
      MENU
      ucon + endcamera
      setVsync
      battle ENCOUNT off
      PRINT
      c-and-f.src  off
      DEMOFLAG on
      EXIT    [11/01]<Close><End of Block>
<TextBlock 17 w:39 h:1>
<UNKNOWN CHUNK 248><Extra1 60><Extra1 16><UNKNOWN CHUNK 158><UNKNOWN CHUNK 185><UNKNOWN CHUNK 159><UNKNOWN CHUNK 221><UNKNOWN CHUNK 208><UNKNOWN CHUNK 185><UNKNOWN CHUNK 156><Extra2 255><UNKNOWN CHUNK 209><Extra2 255><Close><End of Block>
<TextBlock 18 w:18 h:1>
<UNKNOWN CHUNK 244><Extra1 49><UNKNOWN CHUNK 231><UNKNOWN CHUNK 169><UNKNOWN CHUNK 177><UNKNOWN CHUNK 218><Close><End of Block>
<TextBlock 19 w:17 h:4>
<Opcode 1 255>    <Extra2 255><Extra2 255><UNKNOWN CHUNK 220>
    1/20
    1/15
    exit<Close><End of Block>
<TextBlock 20 w:30 h:9>
<Opcode 1 255>    0    wakeup
    01   wakeup
    012  wakeup
    0123 wakeup
    0    sleep
    01   sleep
    012  sleep
    0123 sleep
    exit<Close><End of Block>
<TextBlock 21 w:31 h:12>
<Opcode 1 255><UNKNOWN CHUNK 187><UNKNOWN CHUNK 165><UNKNOWN CHUNK 185><UNKNOWN CHUNK 212><UNKNOWN CHUNK 170><UNKNOWN CHUNK 213><UNKNOWN CHUNK 147><UNKNOWN CHUNK 229><UNKNOWN CHUNK 201>
        <UNKNOWN CHUNK 165><UNKNOWN CHUNK 192><Extra1 37><Extra1 10><Extra1 30>
        <Extra2 255><UNKNOWN CHUNK 229><UNKNOWN CHUNK 179>
        0<~>99
        100<~>199
        200<~>299
        300<~>399
        400<~>499
        500<~>599
        600<~>699
        700<~>799
        ret<Close><End of Block>
<TextBlock 22 w:23 h:12>
<Opcode 1 255><UNKNOWN CHUNK 159><UNKNOWN CHUNK 157><UNKNOWN CHUNK 161>testmap
    <UNKNOWN CHUNK 157><UNKNOWN CHUNK 186><UNKNOWN CHUNK 152>
    <UNKNOWN CHUNK 154><UNKNOWN CHUNK 186><UNKNOWN CHUNK 152>
    <UNKNOWN CHUNK 171><UNKNOWN CHUNK 172><UNKNOWN CHUNK 159><Extra2 255><Extra2 255>
    <UNKNOWN CHUNK 171><UNKNOWN CHUNK 172><UNKNOWN CHUNK 159><Extra2 255><Extra2 255>
    <UNKNOWN CHUNK 177><UNKNOWN CHUNK 191>
    <UNKNOWN CHUNK 165><UNKNOWN CHUNK 152><UNKNOWN CHUNK 212><UNKNOWN CHUNK 186>
    <UNKNOWN CHUNK 159><UNKNOWN CHUNK 166><UNKNOWN CHUNK 169>
    <UNKNOWN CHUNK 152><UNKNOWN CHUNK 179><UNKNOWN CHUNK 209><UNKNOWN CHUNK 179>
    <UNKNOWN CHUNK 167><UNKNOWN CHUNK 150><UNKNOWN CHUNK 186><UNKNOWN CHUNK 152>
    <UNKNOWN CHUNK 208><UNKNOWN CHUNK 182><UNKNOWN CHUNK 193><UNKNOWN CHUNK 219>
    ret<Close><End of Block>
<TextBlock 23 w:78 h:11>
<Opcode 1 255>          <Extra2 255><UNKNOWN CHUNK 221>
          <Opcode 10 0>00<~><Opcode 10 0>09
          <Opcode 10 0>10<~><Opcode 10 0>19
          <Opcode 10 0>20<~><Opcode 10 0>29
          <Opcode 10 0>30<~><Opcode 10 0>39
          <Opcode 10 0>40<~><Opcode 10 0>49
          <Opcode 10 0>50<~><Opcode 10 0>59
          <Opcode 10 0>60<~><Opcode 10 0>69
          <Opcode 10 0>70<~><Opcode 10 0>79
          <Opcode 10 0>80<~><Opcode 10 0>89
          <Opcode 10 0>90<~><Opcode 10 0>99<Close><End of Block>
<TextBlock 24 w:70 h:11>
<Opcode 1 255>          <Extra2 255><UNKNOWN CHUNK 221>
          <Opcode 10 0><Opcode 10 1>0
          <Opcode 10 0><Opcode 10 1>1
          <Opcode 10 0><Opcode 10 1>2
          <Opcode 10 0><Opcode 10 1>3
          <Opcode 10 0><Opcode 10 1>4
          <Opcode 10 0><Opcode 10 1>5
          <Opcode 10 0><Opcode 10 1>6
          <Opcode 10 0><Opcode 10 1>7
          <Opcode 10 0><Opcode 10 1>8
          <Opcode 10 0><Opcode 10 1>9<Close><End of Block>
<TextBlock 25 w:54 h:4>
<Opcode 1 255><Extra1 37><Extra1 10><Extra1 30><Extra1 17><Extra1 56><Extra1 23><Extra1 60><Opcode 10 2><UNKNOWN CHUNK 178><UNKNOWN CHUNK 191><?>
          <UNKNOWN CHUNK 152><UNKNOWN CHUNK 229>
          <UNKNOWN CHUNK 148><`><UNKNOWN CHUNK 208><UNKNOWN CHUNK 179><UNKNOWN CHUNK 158><UNKNOWN CHUNK 154><UNKNOWN CHUNK 179><UNKNOWN CHUNK 213><UNKNOWN CHUNK 181><UNKNOWN CHUNK 177>
          <UNKNOWN CHUNK 214><UNKNOWN CHUNK 181><UNKNOWN CHUNK 195><UNKNOWN CHUNK 220><UNKNOWN CHUNK 214><UNKNOWN CHUNK 211><UNKNOWN CHUNK 218><UNKNOWN CHUNK 152><UNKNOWN CHUNK 157><UNKNOWN CHUNK 188><Close><End of Block>
<TextBlock 26 w:39 h:8>
<Opcode 1 255><Extra1 37><Extra1 10><Extra1 30><Extra1 24><Extra1 48><Extra1 40><Extra1 60><Extra1 6><Extra2 255><Extra2 255><UNKNOWN CHUNK 193>(0)
map=<Opcode 12 1>,<Opcode 12 2> 
para=<Opcode 12 0>
      <UNKNOWN CHUNK 253><Extra1 42><Extra1 56><Extra1 30><UNKNOWN CHUNK 171><UNKNOWN CHUNK 221>
      plus
      minus
      <UNKNOWN CHUNK 243><UNKNOWN CHUNK 231><Extra1 37><Extra1 10><Extra1 30><UNKNOWN CHUNK 253><Extra1 42><Extra1 56><Extra1 30>
      <UNKNOWN CHUNK 214><UNKNOWN CHUNK 211><UNKNOWN CHUNK 221><Close><End of Block>
<TextBlock 27 w:42 h:7>
<Opcode 1 255><Extra1 40><Extra1 18><Extra1 44><Extra1 60><UNKNOWN CHUNK 248><Extra1 60><Extra1 50>
      <Extra1 21><Extra1 60><Extra1 37><Extra1 50><Extra1 40><Extra1 18><Extra1 44><Extra1 60>
      <Extra2 255><Extra2 255><Extra2 255><Extra2 255>
      <UNKNOWN CHUNK 252><Extra1 46><Extra1 10><Extra1 30>
      <Extra1 40><Extra1 56><Extra1 11><Extra2 255><Extra2 255><UNKNOWN CHUNK 144><Extra2 255><Extra2 255><Extra2 255><UNKNOWN CHUNK 145>
      load game
      ret<Close><End of Block>
<TextBlock 28 w:48 h:10>
<Opcode 1 255><UNKNOWN CHUNK 242><Extra1 42><Extra1 48><UNKNOWN CHUNK 228><Extra2 255><UNKNOWN CHUNK 229><UNKNOWN CHUNK 185>
      <Extra1 28><UNKNOWN CHUNK 236><UNKNOWN CHUNK 233>    <Extra1 28><UNKNOWN CHUNK 236><UNKNOWN CHUNK 233><C><C><C>
      <UNKNOWN CHUNK 237><Extra1 49><UNKNOWN CHUNK 232>    <Elly>
      <UNKNOWN CHUNK 252><Extra1 6><Extra1 56>    <Citan>
      <Extra1 23><Extra1 50><Extra1 15>    <Bart>
      <Extra1 26><Extra1 49><Extra1 60>    <Billy>
      <Extra1 49><UNKNOWN CHUNK 248>      <Rico>
      <UNKNOWN CHUNK 237><Extra1 40><Extra1 48><Extra1 7>  <Emeralda>
      <Extra1 8><Extra1 44><Extra1 8><Extra1 44>  <Extra1 8><Extra1 44><Extra1 8><Extra1 44><C><C>
      ret<Close><End of Block>
<TextBlock 29 w:61 h:7>
<Opcode 1 255><UNKNOWN CHUNK 252><Extra1 46><Extra1 10><Extra1 30><Extra1 13><Extra1 0><Extra1 15>  now = <Opcode 10 0>
    <UNKNOWN CHUNK 177><UNKNOWN CHUNK 171>    
    <UNKNOWN CHUNK 196><UNKNOWN CHUNK 161>
    <UNKNOWN CHUNK 242><Extra1 42><Extra1 48><UNKNOWN CHUNK 252><Extra1 46><Extra1 10><Extra1 30><UNKNOWN CHUNK 189><Extra2 255><UNKNOWN CHUNK 221>    
    <UNKNOWN CHUNK 243><UNKNOWN CHUNK 231><UNKNOWN CHUNK 252><Extra1 46><Extra1 10><Extra1 30><UNKNOWN CHUNK 189><Extra2 255><UNKNOWN CHUNK 221>
    <UNKNOWN CHUNK 156><UNKNOWN CHUNK 157><UNKNOWN CHUNK 191><UNKNOWN CHUNK 164><UNKNOWN CHUNK 181><UNKNOWN CHUNK 186><UNKNOWN CHUNK 155>
    <UNKNOWN CHUNK 190><UNKNOWN CHUNK 163><UNKNOWN CHUNK 221><Close><End of Block>
<TextBlock 30 w:48 h:1>
<Opcode 1 255><UNKNOWN CHUNK 240><Extra1 40><Extra1 48><UNKNOWN CHUNK 185><Extra2 255><UNKNOWN CHUNK 200><UNKNOWN CHUNK 176><Extra1 41><Extra1 60><Extra1 16>[Ver.2.8]<Close><End of Block>
<TextBlock 31 w:50 h:9>
      <Opcode 1 255>  angle = <Opcode 12 0> , dip = <Opcode 12 1>
      <UNKNOWN CHUNK 188><UNKNOWN CHUNK 189><UNKNOWN CHUNK 212><UNKNOWN CHUNK 169><UNKNOWN CHUNK 188><UNKNOWN CHUNK 150>
      <Extra2 255><Extra2 255><Extra2 255><UNKNOWN CHUNK 154><UNKNOWN CHUNK 221>
      <Extra2 255><Extra2 255><Extra2 255><UNKNOWN CHUNK 154><UNKNOWN CHUNK 221>
      <UNKNOWN CHUNK 214><UNKNOWN CHUNK 181><UNKNOWN CHUNK 184><UNKNOWN CHUNK 209><UNKNOWN CHUNK 221>
      <Extra1 14><Extra1 60><Extra1 6><Extra2 255><UNKNOWN CHUNK 221>
      <Extra1 51><Extra1 56><Extra1 1>/<Extra1 0><Extra1 27><Extra1 60><Extra1 16><Extra2 255><UNKNOWN CHUNK 154><UNKNOWN CHUNK 221>
      Look-AT<UNKNOWN CHUNK 189><UNKNOWN CHUNK 231><UNKNOWN CHUNK 244><Extra1 6><Extra1 60><UNKNOWN CHUNK 228><Extra2 255><UNKNOWN CHUNK 161>
      <UNKNOWN CHUNK 240><Extra1 40><Extra1 48>END<Close><End of Block>
<TextBlock 32 w:48 h:14>
<Opcode 1 255>    eyespeed <Opcode 12 2> , atspeed <Opcode 12 3>
      eye +1
          -1
          +5
          -5
          x2
          /2
      at  +1
          -1
          +5
          -5
          x2
          /2
       play<Close><End of Block>
<TextBlock 33 w:38 h:4>
<Opcode 1 255><UNKNOWN CHUNK 240><Extra1 40><Extra1 48><UNKNOWN CHUNK 192><Extra1 14><Extra1 60><Extra1 6>
    <Extra2 255><UNKNOWN CHUNK 188><UNKNOWN CHUNK 150>
    <Extra2 255><UNKNOWN CHUNK 221>
    <UNKNOWN CHUNK 196><UNKNOWN CHUNK 186><UNKNOWN CHUNK 182><UNKNOWN CHUNK 178><UNKNOWN CHUNK 163><Extra2 255><UNKNOWN CHUNK 177><UNKNOWN CHUNK 150><UNKNOWN CHUNK 188><UNKNOWN CHUNK 147><Close><End of Block>
<TextBlock 34 w:52 h:8>
    <Opcode 1 255><UNKNOWN CHUNK 214><UNKNOWN CHUNK 181><UNKNOWN CHUNK 195><UNKNOWN CHUNK 150><UNKNOWN CHUNK 150><UNKNOWN CHUNK 214>
    start AT  pos
          EYE pos
          parameter
    end   AT  pos
          EYE pos
          parameter
    runcamera speed & roll<Close><End of Block>
<TextBlock 35 w:46 h:10>
<Opcode 1 255><Extra1 51><Extra1 56><Extra1 1><Extra2 255><Extra2 255><UNKNOWN CHUNK 193><Extra2 255><Extra2 255><UNKNOWN CHUNK 242><Extra1 60><UNKNOWN CHUNK 185><Extra2 255><UNKNOWN CHUNK 150><UNKNOWN CHUNK 208><UNKNOWN CHUNK 171>
      <Extra1 51><Extra1 56><Extra1 1><Extra2 255><Extra2 255><Extra1 0><Extra1 6><Extra1 60><Extra1 15>
      <Extra1 51><Extra1 56><Extra1 1><Extra2 255><Extra2 255>END
      <Extra2 255><UNKNOWN CHUNK 192><Extra2 255><Extra2 255><UNKNOWN CHUNK 202>
      <Extra1 52><Extra1 60><Extra1 50><UNKNOWN CHUNK 171><UNKNOWN CHUNK 221>
      <Extra1 52><Extra1 60><Extra1 50><UNKNOWN CHUNK 169><UNKNOWN CHUNK 188><UNKNOWN CHUNK 150>
      <2><Extra2 255><Extra2 255>
      <1></><2><Extra2 255><Extra2 255>
      <UNKNOWN CHUNK 190><UNKNOWN CHUNK 163><UNKNOWN CHUNK 221>
now speed = <Opcode 12 0> , angle = <Opcode 12 1><Close><End of Block>
<TextBlock 36 w:26 h:9>
<Opcode 1 255>      wakeup
      sleep
      +16len
      -16len
      +64len
      -64len
      +256len
      -256len
now length <Opcode 12 0><Close><End of Block>
<TextBlock 37 w:39 h:2>
<Opcode 1 255>      <UNKNOWN CHUNK 240><Extra1 40><Extra1 48><Extra2 255><UNKNOWN CHUNK 169><UNKNOWN CHUNK 184>END
      <UNKNOWN CHUNK 240><Extra1 40><Extra1 48><UNKNOWN CHUNK 175><UNKNOWN CHUNK 192><UNKNOWN CHUNK 208><UNKNOWN CHUNK 208>END<Close><End of Block>
<TextBlock 38 w:36 h:4>
<Opcode 1 255>START eye POSITION
 eye X = <Opcode 12 0>
     Z = <Opcode 12 1>
     Y = <Opcode 12 2><Close><End of Block>
<TextBlock 39 w:34 h:4>
<Opcode 1 255>START at POSITION
  at X = <Opcode 12 0>
     Z = <Opcode 12 1>
     Y = <Opcode 12 2><Close><End of Block>
<TextBlock 40 w:30 h:4>
<Opcode 1 255>START PARAMETER
    angle = <Opcode 12 0>
    dip   = <Opcode 12 1>
    len   = <Opcode 12 2><Close><End of Block>
<TextBlock 41 w:32 h:4>
<Opcode 1 255>END eye POSITION
 eye X = <Opcode 12 0>
     Z = <Opcode 12 1>
     Y = <Opcode 12 2><Close><End of Block>
<TextBlock 42 w:30 h:4>
<Opcode 1 255>END at POSITION
  at X = <Opcode 12 0>
     Z = <Opcode 12 1>
     Y = <Opcode 12 2><Close><End of Block>
<TextBlock 43 w:26 h:4>
<Opcode 1 255>END PARAMETER
    angle = <Opcode 12 0>
    dip   = <Opcode 12 1>
    len   = <Opcode 12 2><Close><End of Block>
<TextBlock 44 w:36 h:3>
<Opcode 1 255>RUN CAMERA SPEED
    eye  = <Opcode 12 2> ,at = <Opcode 12 3>
    roll = <Opcode 12 0><Close><Close><End of Block>
